Art × Science × Technology × Human Experience

Art + Research

Where Brain Signals Become Creative Material

NeuroViu × Aerith Dawn explores the intersection of neuroscience, music, performance, immersive media, and responsive technology.

NeuroViu began as a neurotechnology and neural analytics research platform. Our artistic research explores another possibility: what happens when human signals become part of the creative process?

Through wearable sensing, immersive environments, music, performance, VR, and experimental digital media, we explore how technology can create more responsive relationships between people and artistic environments.

A performer in a pink EEG cap with electrode leads singing into a microphone under stage light.
Aerith Dawn · EEG sensing worn during live performance
How to read this page
  • Documentation
  • Prototype
  • Ongoing experimentation
  • Proposed concept

Each section and image is labeled by what it shows: documented work, prototypes, ongoing experimentation, or proposed concepts. Concept visualizations are illustrations, not photographs of finished work.

01Practice

NeuroViu × Aerith Dawn

NeuroViu × Aerith Dawn brings together two sides of founder Ashlei Lewis’s practice: neurotechnology research and creative expression.

Through NeuroViu

The work explores wearable EEG, neural analytics, AI, human-centered technology, and responsive systems.

Through Aerith Dawn

The work expands into music, performance, visual storytelling, immersive media, and experimental audience experiences.

Together, these practices explore how scientific tools can become creative tools.

Ashlei Lewis in a music studio beneath a pink neon NeuroViu sign, monitors and synthesizers around her.
Studio · where both practices meet
A person holding the compact NeuroViu wearable module between two fingers.
The NeuroViu module
02Residency

The Responsive Mind

A Neuroadaptive Immersive Experience

Proposed residency project / Concept visualization

The Responsive Mind is an immersive artistic research project exploring what happens when an artwork responds to the person experiencing it.

The proposed experience combines music, sound, projected or augmented visuals, spatial environments, and responsive technology.

Instead of presenting human signals as scientific measurements, the project explores how changing inputs might become creative material that influences sound, visual movement, light, atmosphere, or other elements of an immersive environment.

The Responsive Mind — concept visualizationAn illustrated immersive room. A single participant stands at the center while ripples spread across the floor, and flowing ribbons of light and sound move across a projected wall in response.
Concept visualization
  • SoundSpatial layers that thicken, thin, or move
  • Projected fieldVisual movement across the far wall
  • Light & atmosphereBrightness, color, and density in the air
  • PresenceThe participant whose input shapes the room
Concept visualization. Not documentation of a completed installation.
Experimental artistic concept

This is an experimental artistic concept. It is not a diagnostic or clinical application.

03Prototype

The Golden Square

From sensing interface to creative interface

Prototype

The Golden Square represents one physical expression of NeuroViu’s experimental sensing technology.

In an artistic context, the device is not the artwork itself. It can become an interface between participant and environment.

The creative process begins when human input is translated into artistic parameters.

From input to artwork
  1. 01Human signalInput from wearable sensing, movement, or interaction
  2. 02ProcessCleaning and structuring the changing input
  3. 03TranslateMapping input onto chosen artistic parameters
  4. 04Artistic responseSound, image, light, or space changes in turn
  • Signal intensityvisual brightness or density
  • Movementdirection or movement of projected forms
  • Interactionmusical layers entering or disappearing
  • Changing inputsound, color, texture, light, or virtual space

Prototype and concept imagery. Artistic applications remain experimental and non-diagnostic.

Three frames of a performer in a pink EEG cap and a light-studded costume singing into a microphone on stage.
Aerith Dawn · performance documentation
04Performance + EEG

The Body, Voice & Signal

Performance documentation

Performance introduces another dimension to the research: embodiment.

Placing sensing technology alongside voice, music, movement, and stage presence raises an artistic question:

What if signals generated during a performance could become another layer of the composition?

The performer, microphone, sensing equipment, costume, sound, and audience can become parts of the same creative environment.

These photographs show EEG sensing worn alongside live performance. They are not presented as documentation of signals controlling the music or performance.

05EEG + VR

Immersive Experimentation

Ongoing experimentation

Virtual reality provides a testing space for exploring how responsive environments can change around a participant.

Rather than simply demonstrating that a sensor can trigger an effect, this work asks which relationships between participant and environment actually feel intentional, expressive, and meaningful.

Ashlei Lewis wearing a VR headset over an EEG cap, smiling and gesturing toward the camera.
EEG cap with VR headset
Ashlei Lewis in a white EEG cap with electrodes during a lab session.
Sensing setup before immersion
  1. 01Sensing
  2. 02Immersion
  3. 03Interaction
  4. 04Experience
06Music + digital media

From Data to Sound

Ongoing experimentation

Music production provides a natural environment for signal-to-art experimentation.

Digital instruments, synthesizers, mixers, visual systems, and production software already operate through changing parameters.

NeuroViu explores whether human input can become another source of creative variation within these systems.

Ashlei Lewis at a mixing console with a laptop and synthesizer in a studio.
Production session · mixing console and synthesizer
Ashlei Lewis smiling at a mixing desk with a laptop while others sit in the room behind her.
Working with digital instruments and production software
Possible artistic mappings
  • Rhythm
  • Texture
  • Sound density
  • Spatial audio
  • Visual movement
  • Lighting
  • Environmental change
07The artistic framework

From Lab to Stage to Immersive Space

  1. Ashlei Lewis smiling in a white EEG cap during a lab session.
    01

    Lab

    EEG and experimental sensing establish the research foundation.

    Ongoing experimentation
  2. A performer in a pink EEG cap singing into a microphone on a dark stage.
    02

    Stage

    Performance introduces voice, embodiment, music, and audience presence.

    Documented
  3. A participant wearing a VR headset over an EEG cap.
    03

    VR

    Immersive technology creates a space for testing responsive environments.

    Ongoing experimentation
  4. Hands on a mixing console beside a laptop and synthesizer in a studio.
    04

    Studio

    Music and digital tools provide creative parameters that can be shaped and transformed.

    Ongoing experimentation
  5. 05

    Installation

    These elements can eventually come together in responsive audiovisual environments influenced by participant presence or interaction.

    Future direction
08Philosophy

The technology should eventually disappear.

For the audience, the most important experience is not the hardware or data pipeline. It is the feeling that their presence matters.

NeuroViu becomes an artistic medium when sensing becomes input, data becomes material, mapping becomes composition, and response becomes experience.

  • Sensing becomes input.
  • Data becomes material.
  • Mapping becomes composition.
  • Response becomes experience.
Portfolio

Explore the Work

Projects, performances, prototypes, and residency proposals from NeuroViu × Aerith Dawn.

View Art + Research PortfolioPortfolio PDF available on request
  • Residency proposalProposed concept

    The Responsive Mind

    Proposed

    A neuroadaptive immersive experience in which music, sound, projected visuals, and light respond to the person experiencing the work.

  • The gold NeuroViu module on a felt desk mat.
    Sensing prototypePrototype

    The Golden Square

    Ongoing

    NeuroViu’s experimental sensing hardware, explored as an interface between participant and environment.

  • Three frames of a performer in an EEG cap singing on stage.
    PerformanceDocumentation

    The Body, Voice & Signal

    Aerith Dawn

    Live performance with EEG sensing worn on stage, exploring embodiment, voice, and signal as parts of one creative environment.

  • A participant wearing a VR headset over an EEG cap.
    EEG + VROngoing experimentation

    Immersive Experimentation

    Ongoing

    Testing which relationships between participant and virtual environment feel intentional, expressive, and meaningful.

  • A music studio with a pink neon NeuroViu sign above the monitors.
    Music + digital mediaOngoing experimentation

    From Data to Sound

    Ongoing

    Studio experiments treating human input as another source of creative variation in music and visual systems.

  • ForthcomingFuture direction

    Exhibitions, Residencies & Publications

    To be announced

    Space reserved for exhibitions, residency outcomes, performances, and writing as they are confirmed.

    Details forthcoming

Note on artistic researchNeuroViu’s artistic work is experimental and non-diagnostic. It does not read thoughts, identify emotions, or provide medical information, and artistic uses of sensing are not clinical applications. Work is labeled as documentation, prototype, ongoing experimentation, or proposed concept so it is never mistaken for a completed installation.